Hunters Origin

Serial Cleaner DLC

Role: Level Designer
Engine: Unity
Focus: Level design, enviromental storytelling, narrative design

Link: Google Play

My role

I designed and implemented a new region in the game Hunters Origin.

I created level layouts, player flow, and environmental storytelling, ensuring clear navigation and proper gameplay pacing.

The project also included designing side quests and collaborating with the team to refine the player experience and the visual layer of the levels.